
Last Update at:
08/16/08 - Yet another immprovement to the original
BS Zelda from Con. This time he has fixed the dungeon maps that are drawn in the subscreen as
you move through rooms so that they are saved with all the rest of your progress! He has also
fixed Zelda's message at the end of Map 1 so that we won't keep hearing the sound of leters once
she is done talking.
Lastly, we decided that (unlike the above) the patch to enable the unused shield sprites was
better on its own than integrated to the restoration patch, so we separated them (but it is
still in the prepatched games). Anyway, you know the drill: find the goods in the respective
file pages!
07/31/08 - Another update by Con, king of the jungle
(forum users will get that one...), this time out hero has brought us patches to implement the
unused animation frames of the Magic Shield and to have the color that corresponds to whatever
ring you found as that of the character in the save menu.
These have been added to the restoration of both weeks and third/fourth quests. A nasty bug that
appeared in the last update's patches (which prevented you from getting the blue candle after
continuing) was also fixed, so go get 'em :)
07/19/08 - Here we have another great update to
the original BS Zelda, again courtesy of Con! There's a new patch to remove the L8 text in the
final area, this is applied in all map 1 prepatched games and integrated in the restoration patch
(or available on its own if you don't want to use that), and new patches to restore the dungeon
spots from the previous weeks applied to the restorated map 1/map 2 and merged with the
restoration patch (as well as available on their own, once again). Head off to the file pages
for Map 1 and Map 2 so you can get
the updated versions!
Then for the third/fourthquest there's also 2 new
additional introduction screens (with Triforce power after the item list), the Ivy gap in those
has been closed, the Continue/Dead screen can now be triggered by the select button, the shop
item key in blue candle shops was replaced with the arrow and the shop item arrow in shops with
blue ring replaced with the key and in Third Quest the red dots indicating dungeons have been
removed.
07/09/08 - GlitterBerri has offered us the
translation of the first part of AST Week2's voice acting. Go check
it out guys :)
There's an interesting revelation concerning Agahnim...
07/05/08 - A small update: Mottzilla has asked me to put up a small fix to hsi prepatched real hardware version of BS Zelda. The correction is only to the prepatched file (the header), the patch itself is not changed.
06/21/08 - I have put in the file pages of BS Zelda
(for both Map 1 and Map 2) a
Spanish Translation. Gotta get up to the times, back in
the SNES days, games could not be localized but now, that's outrageous ;)
Anyway, Con is currently working on an awesome patch to insert the content of the game's voice
acting in textual form, using the original pop up windows that used to interrupt he gameplay (so
the player could listen). We only have week 1 translated so far (and possibly still miss some
lines from it), but once we get the rest translated, we'll have a new patch for sure!
05/25/08 - Week 1 of Ancient Stone Tablets is now
completely translated in English! Let's all thank GlitterBerri for delivering the third and final
part of the voice acting's translation!
Additionally I've added in the frames index a link to the
The Satellablog started by our new staff
member, Kiddo Cabusses, be sure to check it out for
all newest discoveries concerning the Satellaview games that he keeps finding all over the net!
05/11/08 - The translation continue. Check out
the same page as last time for the second part of week 1. Once
again, our thanks go to GlitterBerri and Chocomilk!
Additionally, I've also somewhat revamped the storyline section to
update the Q&A and divide it into several pages for each pair of games. I still need to cover
Phantom Hourglass but I'll get to that.
04/18/08 - Long time no update. Today we offer you the beginning of translation of the voice acting from week 1 of AST, thanks to the ever-awesome GlitterBerri and her friend Chocomilk! Check back with us every now and then for the continuation!
01/28/08 - end sequence to restoration patch added. You may download the updated restored Map 1 or Map 2 in the relative pages.
01/06/08 - Another small update: Week4 item fix patch for AST let you don't lose the shield after completing week 4 and let you keep the shovel after you rented it in week 4.
12/27/07 - A small update just to bring you guys the source code for AST's editor ...programmers have fun!
12/25/07 - Here's my christmas present to you all: I finished updating my indoors patches to make them exactly as in the videos of the original broadcast that have recently been found. While I would dare say Euclid and I got pretty close to it, it is still a honor to proclaim that AST now has its indoors 100% fixed to the way they originally were! The prepatched games have also been updated with these and Litude's SRAM Fix. Enjoy, and have a merry Christmas!
12/20/07 - Again a new treasure is added to Third Quest and Fourth Quest. There will be no treasure hunt now because we discussed it already in the forum... but feel free to find out the new treasure yourself :-)
12/13/07 - Treasure
Hunt - after some hardcore coding a new treasure is added to Third
Quest and Fourth Quest. The first person who finds this treasure
(what it is, location and what it does) - post at the
Forum (use spoilers!) to get an
entry in the Hall of Fame!

For all of you who don`t know this, BS-Zelda are Zelda games
for the BS-X (article made by the SNES Emulation Centre)
satellite system, with not so familiar overworlds and completely
new dungeons. These games were only playable in japan and only for a
few hours. Therefore this page's objective is allowing everybody to
experience these wonderful games providing you roms and patches meant
to fix any flaw in emulation and romsets.
Please
sign our Guestbook:
You
have a page about BS-Zelda, the BS-X satellite system or anything
concerning Bs games? So what are you waiting for?
Join
the BS-Zelda webring :
The winner of the first web poll ( Bs-Zelda, pc version) is:
"The Legend of Zelda: The Lost Quest" with 70 votes
The winner of the 2nd web poll (english name for Bs-Zelda Kodai no Sekiban) is:
"The Legend of Zelda:Ancient Stone Tablet" with 120 votes
The winner of the 3rd web poll (Would you settle for a Japanese Zelda DD) is:
"Yes"
The winner of the 4th poll (When it comes to Zelda, are you conservative or innovative) is:
" Mildly conservative, some aspects just can't be changed." with 120 votes (45 %)
Con
launched this page the 02.11.99
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